40#ifndef NoSurfaceFilm_H
41#define NoSurfaceFilm_H
54template<
class CloudType>
100 virtual bool active()
const;
115 const label filmCelli
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())
virtual ~NoSurfaceFilm()
Destructor.
TypeName("none")
Runtime type information.
virtual void setParcelProperties(parcelType &p, const label filmCelli) const
Set parcel properties.
NoSurfaceFilm(const dictionary &, CloudType &)
Construct from dictionary.
virtual bool active() const
Flag to indicate whether model activates the surface film model.
CloudType::parcelType parcelType
Convenience typedef for parcel type.
virtual autoPtr< SurfaceFilmModel< CloudType > > clone() const
Construct and return a clone.
virtual bool transferParcel(parcelType &p, const polyPatch &pp, bool &keepParticle)
Transfer parcel from cloud to surface film.
SurfaceFilmModel(CloudType &owner)
Construct null from owner.
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
A patch is a list of labels that address the faces in the global face list.
DSMCCloud< dsmcParcel > CloudType
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.