39#ifndef patchPatchDist_H
40#define patchPatchDist_H
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())
virtual ~patchPatchDist()=default
Destructor.
const scalarField & y() const
virtual void correct()
Correct for mesh geom/topo changes.
patchPatchDist(const polyPatch &pp, const labelHashSet &nbrPatchIDs)
Construct from patch and neighbour patches.
A patch is a list of labels that address the faces in the global face list.
HashSet< label, Hash< label > > labelHashSet
A HashSet of labels, uses label hasher.
Field< scalar > scalarField
Specialisation of Field<T> for scalar.