71 symmetryPlanePolyPatch_
Macros for easy insertion into run-time selection tables.
#define addToRunTimeSelectionTable(baseType, thisType, argNames)
Add to construction table with typeName as the key.
A pointPatch based on a polyPatch.
virtual label index() const
Return the index of this patch in the pointBoundaryMesh.
virtual const polyPatch & patch() const
Return the polyPatch.
facePointPatch(const facePointPatch &)=delete
No copy construct.
A pointBoundaryMesh is a pointPatch list with registered IO, a reference to the associated pointMesh,...
Accumulates point constraints through successive applications of the applyConstraint function.
void applyConstraint(const vector &cd)
Apply and accumulate the effect of the given constraint direction.
A patch is a list of labels that address the faces in the global face list.
virtual void applyConstraint(const label pointi, pointConstraint &) const
Accumulate the effect of constraint direction of this patch.
symmetryPlanePointPatch(const polyPatch &patch, const pointBoundaryMesh &bm)
Construct from polyPatch.
#define defineTypeNameAndDebug(Type, DebugSwitch)
Define the typeName and debug information.
Type & refCast(U &obj)
A dynamic_cast (for references) to Type reference.
UList< label > labelUList
A UList of labels.