41#ifndef Foam_processorLODs_cellBox
42#define Foam_processorLODs_cellBox
99 const label maxObjectsPerLeaf,
100 const label nObjectsOfType,
101 const label nRefineIterMax = 100
A 1D vector of objects of type <T>, where the size of the vector is known and can be used for subscri...
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
layoutTypes
The map layout (eg, of the constructMap).
virtual ~cellBox()=default
Destructor.
cellBox(const cellList &srcCells, const faceList &srcFaces, const UList< point > &srcPoints, const cellList &tgtCells, const faceList &tgtFaces, const UList< point > &tgtPoints, const label maxObjectsPerLeaf, const label nObjectsOfType, const label nRefineIterMax=100)
Construct from list of points/faces/cells for source and target.
virtual treeBoundBox calcTgtBox(const label tgtObji) const
The local boundBox associated with given target object.
virtual treeBoundBox calcSrcBox(const label srcObji) const
The local boundBox associated with given source object.
TypeName("box")
Runtime type information.
const cellList & tgtCells_
Reference to the target cell list.
const cellList & srcCells_
Reference to the source cell list.
virtual autoPtr< mapDistribute > map(const mapDistributeBase::layoutTypes constructLayout)
Return the parallel distribution map (usually linear construct order).
Creates the parallel distribution map by describing the source and target objects using box shapes.
Standard boundBox with extra functionality for use in octree.
List< face > faceList
List of faces.
List< cell > cellList
List of cell.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.