
Files | |
| PrimitivePatch.C | |
| PrimitivePatch.H | |
| PrimitivePatchAddressing.C | |
| This function calculates the list of patch edges, defined on the list of points supporting the patch. The edges are ordered: | |
| PrimitivePatchBase.C | |
| PrimitivePatchBase.H | |
| PrimitivePatchBdryFaces.C | |
| PrimitivePatchBdryPoints.C | |
| PrimitivePatchCheck.C | |
| Checks topology of the patch. | |
| PrimitivePatchClear.C | |
| PrimitivePatchEdgeLoops.C | |
| Create the list of loops of outside vertices. Goes wrong on multiply connected edges (loops will be unclosed). | |
| PrimitivePatchLocalPointOrder.C | |
| Orders the local points on the patch for most efficient search. | |
| PrimitivePatchMeshData.C | |
| PrimitivePatchMeshEdges.C | |
| PrimitivePatchPointAddressing.C | |
| Point addressing on the patch: pointEdges and pointFaces. | |
| PrimitivePatchProjectPoints.C | |
| For every point on the patch find the closest face on the target side. Return a target face label for each patch point. | |