Macros for easy insertion into run-time selection tables.
#define addToRunTimeSelectionTable(baseType, thisType, argNames)
Add to construction table with typeName as the key.
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
Empty front and back plane patch. Used for 2-D geometries.
emptyPolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType)
Construct from components.
label index() const noexcept
The index of this patch in the boundaryMesh.
A polyBoundaryMesh is a polyPatch list with registered IO, a reference to the associated polyMesh,...
A patch is a list of labels that address the faces in the global face list.
friend class polyBoundaryMesh
polyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType)
Construct from components.
label start() const noexcept
Return start label of this patch in the polyMesh face list.
A class for handling words, derived from Foam::string.
#define defineTypeNameAndDebug(Type, DebugSwitch)
Define the typeName and debug information.
word name(const expressions::valueTypeCode typeCode)
A word representation of a valueTypeCode. Empty for expressions::valueTypeCode::INVALID.
UList< label > labelUList
A UList of labels.