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foamGltfScene.H
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1/*---------------------------------------------------------------------------*\
2 ========= |
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
4 \\ / O peration |
5 \\ / A nd | www.openfoam.com
6 \\/ M anipulation |
7-------------------------------------------------------------------------------
8 Copyright (C) 2021-2022 OpenCFD Ltd.
9-------------------------------------------------------------------------------
10License
11 This file is part of OpenFOAM.
12
13 OpenFOAM is free software: you can redistribute it and/or modify it
14 under the terms of the GNU General Public License as published by
15 the Free Software Foundation, either version 3 of the License, or
16 (at your option) any later version.
17
18 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
19 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
20 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
25
26Class
27 Foam::glTF::scene
28
29Description
30 Main class to assemble glTF components into a scene
31
32Note
33 Implements the glTF v2 specification
34
35SourceFiles
36 foamGltfScene.C
37 foamGltfSceneTemplates.C
38
39\*---------------------------------------------------------------------------*/
40
41#ifndef Foam_gltf_scene_H
42#define Foam_gltf_scene_H
43
44#include "fileName.H"
45#include "foamGltfList.H"
46#include "foamGltfObject.H"
47#include "foamGltfMesh.H"
48#include "foamGltfBufferView.H"
49#include "foamGltfAccessor.H"
50#include "foamGltfAnimation.H"
51#include "scalarField.H"
52#include "vectorField.H"
53
54// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
55
56namespace Foam
57{
58
59// Forward Declarations
60class OFstream;
61
62namespace glTF
63{
65/*---------------------------------------------------------------------------*\
66 Class glTF::scene Declaration
67\*---------------------------------------------------------------------------*/
68
69class scene
70{
71 // Private Data
72
73 //- List of binary objects
74 glTF::List<object> objects_;
75
76 //- List of meshes
77 glTF::List<mesh> meshes_;
78
79 //- List of buffer views
80 glTF::List<bufferView> bufferViews_;
81
82 //- List of accessors
83 glTF::List<accessor> accessors_;
84
85 //- List of animations
86 glTF::List<animation> animations_;
87
88 //- Accumulative size in bytes
89 label bytes_;
90
91
92 // Private Member Functions
93
94 //- Non-const access to mesh at index (can be -1 for last mesh)
95 // FatalError for out-of-bounds
96 mesh& getMesh(label meshi);
97
98
99public:
100
101 // Constructors
102
103 //- Default construct
104 scene();
105
106
107 // Public Member Functions
108
109 //- Returns accessor index
110 template<class Type>
111 label addField
112 (
113 const Type& fld,
114 const word& name,
115 const label target = -1
116 );
117
118 //- Returns index of last mesh
119 template<class Type>
120 label addMesh(const Type& fld, const word& name);
121
122 //- Returns accessor index
123 template<class Type>
124 label addFieldToMesh
126 const Type& fld,
127 const word& name,
128 const label meshId
129 );
130
131 //- Add a colour field to the mesh, optionally with an alpha channel.
132 // A constant alpha value can be specified as a field of size 1.
133 //
134 // \returns accessor index
135 label addColourToMesh
137 const vectorField& fld,
138 const word& name,
139 const label meshId,
141 );
143 //- Returns index of last animation
144 label createAnimation(const word& name);
145
146 //- Add to existing animation
147 void addToAnimation
148 (
149 const label animationi,
150 const label inputId,
151 const label outputId,
152 const label meshId,
153 const string& interpolation = "LINEAR"
154 );
155
156
157 // Write
158
159 //- Write to file pair (.gltf, .bin)
160 void write(const fileName& outputFile);
161
162 //- Write JSON (.gltf) to stream with auxiliary binary data (.bin)
163 void write(Ostream& os);
164};
165
166
167// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
168
169} // End namespace glTF
170} // End namespace Foam
171
172// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
173
174#ifdef NoRepository
175 #include "foamGltfSceneTemplates.C"
176#endif
177
178// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
179
180#endif
181
182// ************************************************************************* //
Info<< nl;Info<< "Write faMesh in vtk format:"<< nl;{ vtk::uindirectPatchWriter writer(aMesh.patch(), fileName(aMesh.time().globalPath()/vtkBaseFileName));writer.writeGeometry();globalIndex procAddr(aMesh.nFaces());labelList cellIDs;if(UPstream::master()) { cellIDs.resize(procAddr.totalSize());for(const labelRange &range :procAddr.ranges()) { auto slice=cellIDs.slice(range);slice=identity(range);} } writer.beginCellData(4);writer.writeProcIDs();writer.write("cellID", cellIDs);writer.write("area", aMesh.S().field());writer.write("normal", aMesh.faceAreaNormals());writer.beginPointData(1);writer.write("normal", aMesh.pointAreaNormals());Info<< " "<< writer.output().name()<< nl;}{ vtk::lineWriter writer(aMesh.points(), aMesh.edges(), fileName(aMesh.time().globalPath()/(vtkBaseFileName+"-edges")));writer.writeGeometry();writer.beginCellData(4);writer.writeProcIDs();{ Field< scalar > fld(faMeshTools::flattenEdgeField(aMesh.magLe(), true))
static const Field< scalar > & null() noexcept
Definition Field.H:192
Output to file stream as an OSstream, normally using std::ofstream for the actual output.
Definition OFstream.H:75
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
Definition Ostream.H:59
A class for handling file names.
Definition fileName.H:75
Container for glTF entities.
scene()
Default construct.
label addColourToMesh(const vectorField &fld, const word &name, const label meshId, const scalarField &alpha=scalarField::null())
Add a colour field to the mesh, optionally with an alpha channel.
label addField(const Type &fld, const word &name, const label target=-1)
Returns accessor index.
label addFieldToMesh(const Type &fld, const word &name, const label meshId)
Returns accessor index.
label createAnimation(const word &name)
Returns index of last animation.
void addToAnimation(const label animationi, const label inputId, const label outputId, const label meshId, const string &interpolation="LINEAR")
Add to existing animation.
label addMesh(const Type &fld, const word &name)
Returns index of last mesh.
Abstract base class for volume field interpolation.
A class for handling words, derived from Foam::string.
Definition word.H:66
OBJstream os(runTime.globalPath()/outputName)
Namespace for handling glTF creation. https://www.khronos.org/registry/glTF/.
Namespace for OpenFOAM.
Field< scalar > scalarField
Specialisation of Field<T> for scalar.
Field< vector > vectorField
Specialisation of Field<T> for vector.
word name(const expressions::valueTypeCode typeCode)
A word representation of a valueTypeCode. Empty for expressions::valueTypeCode::INVALID.
Definition exprTraits.C:127
runTime write()
volScalarField & alpha