Main class to assemble glTF components into a scene. More...
#include <foamGltfScene.H>
Public Member Functions | |
| scene () | |
| Default construct. | |
| template<class Type> | |
| label | addField (const Type &fld, const word &name, const label target=-1) |
| Returns accessor index. | |
| template<class Type> | |
| label | addMesh (const Type &fld, const word &name) |
| Returns index of last mesh. | |
| template<class Type> | |
| label | addFieldToMesh (const Type &fld, const word &name, const label meshId) |
| Returns accessor index. | |
| label | addColourToMesh (const vectorField &fld, const word &name, const label meshId, const scalarField &alpha=scalarField::null()) |
| Add a colour field to the mesh, optionally with an alpha channel. | |
| label | createAnimation (const word &name) |
| Returns index of last animation. | |
| void | addToAnimation (const label animationi, const label inputId, const label outputId, const label meshId, const string &interpolation="LINEAR") |
| Add to existing animation. | |
| void | write (const fileName &outputFile) |
| Write to file pair (.gltf, .bin). | |
| void | write (Ostream &os) |
| Write JSON (.gltf) to stream with auxiliary binary data (.bin). | |
| template<class Type> | |
| Foam::label | addField (const Type &fld, const word &name, const label target) |
| template<class Type> | |
| Foam::label | addMesh (const Type &fld, const word &name) |
| template<class Type> | |
| Foam::label | addFieldToMesh (const Type &fld, const word &name, const label meshi) |
Main class to assemble glTF components into a scene.
Definition at line 64 of file foamGltfScene.H.
| scene | ( | ) |
Default construct.
Definition at line 27 of file foamGltfScene.C.
| label addField | ( | const Type & | fld, |
| const word & | name, | ||
| const label | target = -1 ) |
Returns accessor index.
References fld(), and Foam::name().
Referenced by addFieldToMesh(), and addMesh().


| label addMesh | ( | const Type & | fld, |
| const word & | name ) |
Returns index of last mesh.
References fld(), and Foam::name().

| label addFieldToMesh | ( | const Type & | fld, |
| const word & | name, | ||
| const label | meshId ) |
Returns accessor index.
References alpha, fld(), Foam::name(), Field< scalar >::null(), and os().

| Foam::label addColourToMesh | ( | const vectorField & | fld, |
| const word & | name, | ||
| const label | meshId, | ||
| const scalarField & | alpha = scalarField::null() ) |
Add a colour field to the mesh, optionally with an alpha channel.
A constant alpha value can be specified as a field of size 1.
Definition at line 60 of file foamGltfScene.C.
References alpha, Foam::glTF::ARRAY_BUFFER, fld(), Foam::glTF::key(), Foam::name(), and tmp< T >::New().

| Foam::label createAnimation | ( | const word & | name | ) |
Returns index of last animation.
Definition at line 110 of file foamGltfScene.C.
References Foam::name().

| void addToAnimation | ( | const label | animationi, |
| const label | inputId, | ||
| const label | outputId, | ||
| const label | meshId, | ||
| const string & | interpolation = "LINEAR" ) |
Add to existing animation.
Definition at line 117 of file foamGltfScene.C.
References Foam::abort(), Foam::FatalError, and FatalErrorInFunction.

| void write | ( | const fileName & | outputFile | ) |
Write to file pair (.gltf, .bin).
Definition at line 155 of file foamGltfScene.C.
References Foam::isDir(), Foam::mkDir(), os(), fileName::path(), fileName::replace_ext(), and write().

| void write | ( | Ostream & | os | ) |
Write JSON (.gltf) to stream with auxiliary binary data (.bin).
Definition at line 172 of file foamGltfScene.C.
References IOstreamOption::BINARY, Foam::decrIndent(), Foam::endl(), forAll, Foam::incrIndent(), Foam::indent(), fileName::name(), Foam::nl, os(), fileName::replace_ext(), and OFstream::stdStream().

| Foam::label addField | ( | const Type & | fld, |
| const word & | name, | ||
| const label | target ) |
Definition at line 22 of file foamGltfSceneTemplates.C.
References fld(), and Foam::name().

| Foam::label addMesh | ( | const Type & | fld, |
| const word & | name ) |
Definition at line 52 of file foamGltfSceneTemplates.C.
References addField(), Foam::glTF::ARRAY_BUFFER, fld(), Foam::glTF::key(), and Foam::name().

| Foam::label addFieldToMesh | ( | const Type & | fld, |
| const word & | name, | ||
| const label | meshi ) |
Definition at line 65 of file foamGltfSceneTemplates.C.
References addField(), fld(), and Foam::name().
