50 return nearest_ != -1;
80 return scalar(1) - weight1_ - weight2_;
109 if (weight < scalar(0))
113 else if (weight > scalar(1))
132 if (weight < scalar(0))
136 else if (weight > scalar(1))
164 weight1_ = weights[1];
165 weight2_ = weights[2];
176 else if (next1_ == -1 || next1_ == nearest_)
178 return input[nearest_];
183 input[nearest_] * (1-weight1_-weight2_)
184 + input[next1_] * (weight1_)
185 + input[next2_] * (weight2_)
A 1D vector of objects of type <T>, where the size of the vector is known and can be used for subscri...
T interpolate(const UList< T > &input) const
Linear interpolated value between nearest and next locations.
scalar weight2() const
The weighting for the second neighbour point, this also corresponds to the logical location (interval...
scalar weight0() const
The weighting for the nearest point.
label next2() const
The second neighbour control point, or -1 if !good().
void set(const triFace &ids, const barycentric2D &weights)
Assign all control points and their weights.
bool good() const
True if there is an associated nearest point.
lumpedPointInterpolator()
Default construct, with zero weighting and invalid ids.
label nearest() const
The nearest control point, or -1 if !good().
label next1() const
The first neighbour control point, or -1 if !good().
scalar weight1() const
The weighting for the first neighbour point, this also corresponds to the logical location (interval ...
label next() const
The first neighbour control point - identical to next1().
A triangular face using a FixedList of labels corresponding to mesh vertices.
Barycentric2D< scalar > barycentric2D
A scalar version of the templated Barycentric2D.
static constexpr const zero Zero
Global zero (0).
void T(FieldField< Field, Type > &f1, const FieldField< Field, Type > &f2)