37#ifndef mappedFvPatch_H
38#define mappedFvPatch_H
60 TypeName(mappedPolyPatch::typeName_());
const polyPatch & patch() const noexcept
Return the polyPatch.
friend class fvBoundaryMesh
mappedFvPatch(const polyPatch &patch, const fvBoundaryMesh &bm)
Construct from components.
TypeName(mappedPolyPatch::typeName_())
Runtime type information.
A patch is a list of labels that address the faces in the global face list.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.