54 public topoChangerFvMesh
68 mutable std::unique_ptr<scalarField> movingPointsMaskPtr_;
74 mixerFvMesh(
const mixerFvMesh&) =
delete;
77 void operator=(
const mixerFvMesh&) =
delete;
81 void addZonesAndModifiers();
84 void calcMovingMasks()
const;
Defines the attributes of an object for which implicit objectRegistry management is supported,...
A cylindrical coordinate system (r-theta-z). The coordinate system angle theta is always in radians.
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
TypeName("mixerFvMesh")
Runtime type information.
virtual bool update()
Update the mesh for both mesh motion and topology change.
const coordSystem::cylindrical & cs() const
Return coordinate system.
virtual ~mixerFvMesh()
Destructor.
Field< scalar > scalarField
Specialisation of Field<T> for scalar.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.