34 const point& pt = points_[pointi];
45 return faces_[facei].empty();
51 return cellMap_[celli] == -2;
const Cmpt & x() const noexcept
Access to the vector x component.
const Cmpt & z() const noexcept
Access to the vector z component.
const Cmpt & y() const noexcept
Access to the vector y component.
bool cellRemoved(const label celli) const
Is cell removed? Considered removed if the cellMap is -2.
bool pointRemoved(const label pointi) const
Is point removed? Considered removed if point is GREAT.
void setNumPatches(const label nPatches)
Explicitly set the number of patches if construct-without-mesh used.
bool faceRemoved(const label facei) const
Is face removed? Considered removed if face is empty.
vector point
Point is a vector.