Functor to negate primitives. Dummy for most other types. More...
#include <flipOp.H>
Public Member Functions | |
| template<class T> | |
| T | operator() (const T &val) const |
| template<> | |
| Foam::scalar | operator() (const Foam::scalar &val) const |
| template<> | |
| Foam::vector | operator() (const Foam::vector &val) const |
| template<> | |
| Foam::sphericalTensor | operator() (const Foam::sphericalTensor &val) const |
| template<> | |
| Foam::symmTensor | operator() (const Foam::symmTensor &val) const |
| template<> | |
| Foam::tensor | operator() (const Foam::tensor &val) const |
| template<> | |
| Foam::triad | operator() (const Foam::triad &val) const |
| template<> | |
| scalar | operator() (const scalar &) const |
| template<> | |
| vector | operator() (const vector &) const |
| template<> | |
| sphericalTensor | operator() (const sphericalTensor &) const |
| template<> | |
| symmTensor | operator() (const symmTensor &) const |
| template<> | |
| tensor | operator() (const tensor &) const |
| template<> | |
| triad | operator() (const triad &) const |
Functor to negate primitives. Dummy for most other types.
Used in mesh transformations where face can flip.
| Foam::scalar operator() | ( | const Foam::scalar & | val | ) | const |
| Foam::vector operator() | ( | const Foam::vector & | val | ) | const |
| Foam::sphericalTensor operator() | ( | const Foam::sphericalTensor & | val | ) | const |
| Foam::symmTensor operator() | ( | const Foam::symmTensor & | val | ) | const |
| Foam::tensor operator() | ( | const Foam::tensor & | val | ) | const |
| Foam::triad operator() | ( | const Foam::triad & | val | ) | const |
| scalar operator() | ( | const scalar & | ) | const |
| sphericalTensor operator() | ( | const sphericalTensor & | ) | const |
| symmTensor operator() | ( | const symmTensor & | ) | const |