const word cloudName(propsDict.get< word >("cloud"))
wallBoundedStreamLineParticleCloud(const wallBoundedStreamLineParticleCloud &)=delete
No copy construct.
wallBoundedStreamLineParticleCloud(const polyMesh &mesh, const Foam::zero, const word &cloudName=cloud::defaultName)
Construct without particles.
wallBoundedStreamLineParticle parcelType
Type of parcel within the cloud.
void operator=(const wallBoundedStreamLineParticleCloud &)=delete
No copy assignment.
Particle class that samples fields as it passes through. Used in streamline calculation.
void readFields(const typename GeoFieldType::Mesh &mesh, const IOobjectList &objects, const NameMatchPredicate &selectedFields, DynamicList< regIOobject * > &storedObjects)
Read the selected GeometricFields of the templated type and store on the objectRegistry.