60 TypeName(wallPolyPatch::typeName_());
const polyPatch & patch() const noexcept
Return the polyPatch.
friend class fvBoundaryMesh
A patch is a list of labels that address the faces in the global face list.
wallFvPatch(const polyPatch &patch, const fvBoundaryMesh &bm)
Construct from components.
TypeName(wallPolyPatch::typeName_())
Runtime type information.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.