#include <noneCondition.H>
|
| | TypeNameNoDebug ("none") |
| | Runtime type information.
|
| | noneCondition (const word &name, const objectRegistry &obr, const dictionary &dict, stateFunctionObject &state) |
| | Constructor.
|
| virtual | ~noneCondition ()=default |
| | Destructor.
|
| virtual bool | apply () |
| | Apply the condition.
|
| virtual void | write () |
| | Write.
|
| virtual void | reset () |
| | Reset.
|
| | TypeName ("runTimeCondition") |
| | Runtime type information.
|
| | declareRunTimeSelectionTable (autoPtr, runTimeCondition, dictionary,(const word &name, const objectRegistry &obr, const dictionary &dict, stateFunctionObject &state),(name, obr, dict, state)) |
| | Declare runtime constructor selection table.
|
| | runTimeCondition (const word &name, const objectRegistry &obr, const dictionary &dict, stateFunctionObject &state) |
| | Constructor.
|
| virtual | ~runTimeCondition ()=default |
| | Destructor.
|
| virtual const word & | name () const |
| | Return the condition name.
|
| virtual bool | active () const |
| | Return the active flag.
|
| virtual label | groupID () const |
| | Return the group index.
|
Definition at line 50 of file noneCondition.H.
◆ noneCondition()
◆ ~noneCondition()
◆ TypeNameNoDebug()
| TypeNameNoDebug |
( |
"none" | | ) |
|
◆ apply()
◆ write()
◆ reset()
The documentation for this class was generated from the following files:
- src/functionObjects/utilities/runTimeControl/runTimeCondition/noneCondition/noneCondition.H
- src/functionObjects/utilities/runTimeControl/runTimeCondition/noneCondition/noneCondition.C