38#ifndef dynamicMotionSolverFvMeshAMI_H
39#define dynamicMotionSolverFvMeshAMI_H
54class dynamicMotionSolverFvMeshAMI
66 dynamicMotionSolverFvMeshAMI
68 const dynamicMotionSolverFvMeshAMI&
72 void operator=(
const dynamicMotionSolverFvMeshAMI&) =
delete;
78 TypeName(
"dynamicMotionSolverFvMeshAMI");
84 dynamicMotionSolverFvMeshAMI
87 const bool doInit=
true
92 dynamicMotionSolverFvMeshAMI
99 const bool syncPar =
true
110 virtual bool init(
const bool doInit);
Defines the attributes of an object for which implicit objectRegistry management is supported,...
Pointer management similar to std::unique_ptr, with some additional methods and type checking.
TypeName("dynamicMotionSolverFvMeshAMI")
Runtime type information.
virtual bool init(const bool doInit)
Initialise all non-demand-driven data.
virtual bool update()
Update the mesh for both mesh motion and topology change.
virtual ~dynamicMotionSolverFvMeshAMI()=default
Destructor.
const motionSolver & motion() const
Return the motionSolver.
Virtual base class for mesh motion solver.
virtual const faceList & faces() const
Return raw faces.
virtual const pointField & points() const
Return raw points.
List< label > labelList
A List of labels.
List< face > faceList
List of faces.
vectorField pointField
pointField is a vectorField.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.