42Foam::dynamicOversetFvMesh::dynamicOversetFvMesh
48 dynamicMotionSolverListFvMesh(
io, doInit),
49 oversetFvMeshBase(static_cast<const
fvMesh&>(*this))
81 const bool writeOnProc
Macros for easy insertion into run-time selection tables.
#define addToRunTimeSelectionTable(baseType, thisType, argNames)
Add to construction table with typeName as the key.
Defines the attributes of an object for which implicit objectRegistry management is supported,...
A simple container for options an IOstream can normally have.
Abstract base class for geometry and/or topology changing fvMesh.
virtual bool update()
Update the mesh for both mesh motion and topology change.
dynamicFvMesh with support for overset meshes.
virtual bool writeObject(IOstreamOption streamOpt, const bool writeOnProc) const
Write using given format, version and compression.
virtual ~dynamicOversetFvMesh()
Destructor.
virtual bool update()
Update the mesh for both mesh motion and topology change.
Mesh data needed to do the Finite Volume discretisation.
virtual bool writeObject(IOstreamOption streamOpt, const bool writeOnProc) const
Write the underlying polyMesh and other data.
virtual bool writeObject(IOstreamOption streamOpt, const bool writeOnProc) const
Write using stream options.
virtual bool update()
Update the mesh for both mesh motion and topology change.
#define defineTypeNameAndDebug(Type, DebugSwitch)
Define the typeName and debug information.