Go to the source code of this file.
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| | if (mesh.changing()) |
| wordList | pcorrTypes (p.boundaryField().size(), fvPatchFieldBase::zeroGradientType()) |
| | forAll (p.boundaryField(), patchi) |
| volScalarField | pcorr (IOobject("pcorr", runTime.timeName(), mesh, IOobject::NO_READ, IOobject::NO_WRITE), mesh, dimensionedScalar(p.dimensions(), Zero), pcorrTypes) |
| | while (pimple.correctNonOrthogonal()) |
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| const cellCellStencilObject & | overlap = Stencil::New(mesh) |
| const labelUList & | cellTypes = overlap.cellTypes() |
| const labelIOList & | zoneIDs = overlap.zoneID() |
◆ if()
◆ pcorrTypes()
| wordList pcorrTypes |
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p. | boundaryField).size(, |
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fvPatchFieldBase::zeroGradientType() | ) |
◆ forAll()
| forAll |
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p. | boundaryField(), |
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patchi | ) |
◆ pcorr()
◆ while()
| while |
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pimple. | correctNonOrthogonal() | ) |
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◆ overlap
| const cellCellStencilObject& overlap = Stencil::New(mesh) |
Definition at line 57 of file correctPhi.H.
Referenced by oversetFvMeshBase::addInterpolation(), oversetFvPatchField< Type >::adjustPsi(), oversetFvPatchField< Type >::fringeFlux(), oversetFvPatchField< Type >::initEvaluate(), cellCellStencil::interpolate(), cellCellStencil::interpolate(), cellCellStencil::interpolate(), oversetFvMeshBase::interpolateFields(), oversetFvPatchField< Type >::manipulateMatrix(), oversetFvMeshBase::normalisation(), Foam::oversetAdjustPhi(), cellSetOption::setCellSelection(), oversetFvMeshBase::solveOverset(), oversetFvPatchField< Type >::storeFringeCoefficients(), oversetFvMeshBase::updateAddressing(), and oversetFvMeshBase::writeObject().
◆ cellTypes
| const labelUList& cellTypes = overlap.cellTypes() |
◆ zoneIDs
| const labelIOList& zoneIDs = overlap.zoneID() |
Definition at line 59 of file correctPhi.H.
Referenced by preserveFaceZones::add(), topOVariablesBase::addBoundaryFacesToIsoline(), polyTopoChange::addCell(), refinementParameters::addCellZonesToMesh(), topOVariablesBase::addCutBoundaryFaceToIsoline(), topOVariablesBase::addCuttingFaceToIsoline(), polyTopoChange::addFace(), polyTopoChange::addPoint(), preserveFaceZones::apply(), objectiveIncompressible::checkCellZonesSize(), faceShading::ClassName(), meshRefinement::createZoneBaffles(), FaceInteraction< CloudType >::FaceInteraction(), FacePostProcessing< CloudType >::FacePostProcessing(), faceShading::faceShading(), meshRefinement::getZoneFaces(), meshRefinement::getZones(), dynamicMultiMotionSolverFvMesh::init(), objectiveIncompressible::J(), meshRefinement::mergeZoneBaffles(), polyTopoChange::modifyCell(), polyTopoChange::modifyFace(), polyTopoChange::modifyPoint(), multiSolidBodyMotionSolver::multiSolidBodyMotionSolver(), binModel::read(), meshRefinement::removeLeakCells(), RemoveParcels< CloudType >::RemoveParcels(), cellSetOption::setCellSelection(), topOVariablesBase::setCutInterfaceFaces(), faceSetOption::setFaceSelection(), ZoneMesh< ZoneType, MeshType >::setGroup(), ZoneMesh< faFaceZone, faMesh >::setGroup(), meshRefinement::subsetBaffles(), zoneToCell::TypeName(), zoneToFace::TypeName(), zoneToPoint::TypeName(), sampledFaceZone::update(), while(), topOVariablesBase::writeFluidSolidInterface(), zoneMotion::zoneMotion(), zoneToCell::zones(), zoneToFace::zones(), zoneToPoint::zones(), zoneToCell::zoneToCell(), zoneToFace::zoneToFace(), zoneToPoint::zoneToPoint(), zoneToCell::~zoneToCell(), zoneToFace::~zoneToFace(), and zoneToPoint::~zoneToPoint().