37#ifndef mappedWallFvPatch_H
38#define mappedWallFvPatch_H
60 TypeName(mappedWallPolyPatch::typeName_());
A fvBoundaryMesh is a fvPatch list with a reference to the associated fvMesh, with additional search ...
const polyPatch & patch() const noexcept
Return the polyPatch.
TypeName(mappedWallPolyPatch::typeName_())
Runtime type information.
mappedWallFvPatch(const polyPatch &patch, const fvBoundaryMesh &bm)
Construct from components.
A patch is a list of labels that address the faces in the global face list.
wallFvPatch(const polyPatch &patch, const fvBoundaryMesh &bm)
Construct from components.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.