44#ifndef Foam_slicedFvsPatchField_H
45#define Foam_slicedFvsPatchField_H
82 const bool isBoundaryOnly =
false
144 virtual bool fixesValue()
const {
return true; }
147 virtual bool assignable()
const {
return false; }
Field with dimensions and associated with geometry type GeoMesh which is used to size the field and a...
Generic templated field type that is much like a Foam::List except that it is expected to hold numeri...
constexpr Field() noexcept
Default construct.
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
A 1D vector of objects of type <T>, where the size of the vector is known and can be used for subscri...
A list of keyword definitions, which are a keyword followed by a number of values (eg,...
A FieldMapper for finite-volume patch fields.
A finiteVolume patch using a polyPatch and a fvBoundaryMesh.
fvsPatchField(const fvPatch &, const DimensionedField< Type, surfaceMesh > &)
Construct from patch and internal field.
static tmp< fvsPatchField< Type > > Clone(const DerivedPatchField &pf, Args &&... args)
Clone a patch field, optionally with internal field reference etc.
virtual void operator=(const fvsPatchField< Type > &)
virtual void operator/=(const Field< scalar > &)
virtual bool fixesValue() const
True: this patch field fixes a value.
virtual void operator-=(const fvsPatchField< Type > &)
processorFvPatch processorPatchType
The mesh processor patch type.
virtual void operator*=(const fvsPatchField< scalar > &)
virtual tmp< fvsPatchField< Type > > clone(const DimensionedField< Type, surfaceMesh > &iF) const
Clone with an internal field reference.
virtual void operator+=(const Field< Type > &)
virtual void operator=(const Type &)
virtual void operator*=(const Field< scalar > &)
virtual tmp< fvsPatchField< Type > > clone() const
Return clone.
virtual void operator/=(const scalar)
virtual void operator=(const UList< Type > &)
virtual void operator+=(const fvsPatchField< Type > &)
virtual void operator-=(const Type &)
slicedFvsPatchField(const fvPatch &, const DimensionedField< Type, surfaceMesh > &, const Field< Type > &completeOrBoundaryField, const bool isBoundaryOnly=false)
Construct from patch, internal field and field to slice.
virtual bool assignable() const
False: this patch field is not altered by assignment.
virtual void operator/=(const fvsPatchField< scalar > &)
virtual void operator*=(const scalar)
virtual ~slicedFvsPatchField()
Destructor, resets pointers to avoid deletion of underlying field.
virtual void operator-=(const Field< Type > &)
virtual void operator+=(const Type &)
TypeName("sliced")
Runtime type information.
A class for managing temporary objects.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.