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processorPointPatch.C
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1/*---------------------------------------------------------------------------*\
2 ========= |
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
4 \\ / O peration |
5 \\ / A nd | www.openfoam.com
6 \\/ M anipulation |
7-------------------------------------------------------------------------------
8 Copyright (C) 2011-2016 OpenFOAM Foundation
9-------------------------------------------------------------------------------
10License
11 This file is part of OpenFOAM.
12
13 OpenFOAM is free software: you can redistribute it and/or modify it
14 under the terms of the GNU General Public License as published by
15 the Free Software Foundation, either version 3 of the License, or
16 (at your option) any later version.
17
18 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
19 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
20 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
25
26\*---------------------------------------------------------------------------*/
27
28#include "processorPointPatch.H"
29#include "pointBoundaryMesh.H"
31#include "pointMesh.H"
32#include "faceList.H"
35
36// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
37
38namespace Foam
39{
42 (
46 );
47}
48
49
50// * * * * * * * * * * * * * Protected Member Functions * * * * * * * * * * //
51
52void Foam::processorPointPatch::initGeometry(PstreamBuffers& pBufs)
53{
54 // Algorithm:
55 // Depending on whether the patch is a owner or neighbour, get the primitive
56 // patch points and filter away the points from the global patch.
57
58 // Create the reversed patch and pick up its points
59 // so that the order is correct
60 const polyPatch& pp = patch();
61
62 faceList masterFaces(pp.size());
63
64 forAll(pp, facei)
65 {
66 masterFaces[facei] = pp[facei].reverseFace();
67 }
68
69 reverseMeshPoints_ = primitiveFacePatch
70 (
71 masterFaces,
72 pp.points()
73 ).meshPoints();
74}
75
76
77void Foam::processorPointPatch::calcGeometry(PstreamBuffers& pBufs)
78{}
79
80
81void Foam::processorPointPatch::initMovePoints
82(
84 const pointField&
85)
86{}
87
88
89void Foam::processorPointPatch::movePoints(PstreamBuffers&, const pointField&)
90{}
91
92
93void Foam::processorPointPatch::initUpdateMesh(PstreamBuffers& pBufs)
94{
96 processorPointPatch::initGeometry(pBufs);
97}
98
99
100void Foam::processorPointPatch::updateMesh(PstreamBuffers& pBufs)
101{
103 processorPointPatch::calcGeometry(pBufs);
104}
105
106
107// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
108
110(
111 const polyPatch& patch,
112 const pointBoundaryMesh& bm
114:
116 procPolyPatch_(refCast<const processorPolyPatch>(patch))
117{}
118
119
121(
122 const processorPointPatch& patch,
123 const pointBoundaryMesh& bm,
124 const label index,
125 const labelUList& mapAddressing,
126 const labelUList& reversePointMap
127)
128:
129 coupledFacePointPatch(patch, bm, index, mapAddressing, reversePointMap),
130 procPolyPatch_(refCast<const processorPolyPatch>(patch.patch()))
131{
132 //? map reverseMeshPoints_ or leave demand-driven
133}
134
135
136// ************************************************************************* //
Macros for easy insertion into run-time selection tables.
#define addToRunTimeSelectionTable(baseType, thisType, argNames)
Add to construction table with typeName as the key.
uindirectPrimitivePatch pp(UIndirectList< face >(mesh.faces(), faceLabels), mesh.points())
const labelList & meshPoints() const
Return labelList of mesh points in patch.
Buffers for inter-processor communications streams (UOPstream, UIPstream).
coupled patch for post-processing. Used as the base class for processor and cyclic pointPatches
coupledFacePointPatch(const coupledFacePointPatch &)=delete
No copy construct.
A pointPatch based on a polyPatch.
virtual void updateMesh(PstreamBuffers &)
Update of the patch topology.
friend class processorPointPatch
virtual label index() const
Return the index of this patch in the pointBoundaryMesh.
virtual const polyPatch & patch() const
Return the polyPatch.
virtual void initUpdateMesh(PstreamBuffers &)
Initialise the update of the patch topology.
A pointBoundaryMesh is a pointPatch list with registered IO, a reference to the associated pointMesh,...
A patch is a list of labels that address the faces in the global face list.
Definition polyPatch.H:73
Processor patch boundary needs to be such that the ordering of points in the patch is the same on bot...
Neighbour processor patch.
#define defineTypeNameAndDebug(Type, DebugSwitch)
Define the typeName and debug information.
Definition className.H:142
Namespace for OpenFOAM.
Type & refCast(U &obj)
A dynamic_cast (for references) to Type reference.
Definition typeInfo.H:172
List< face > faceList
List of faces.
Definition faceListFwd.H:41
PrimitivePatch< List< face >, const pointField & > primitiveFacePatch
A PrimitivePatch with List storage for the faces, const reference for the point field.
vectorField pointField
pointField is a vectorField.
UList< label > labelUList
A UList of labels.
Definition UList.H:75
#define forAll(list, i)
Loop across all elements in list.
Definition stdFoam.H:299