Macros for easy insertion into run-time selection tables.
#define addToRunTimeSelectionTable(baseType, thisType, argNames)
Add to construction table with typeName as the key.
A fvBoundaryMesh is a fvPatch list with a reference to the associated fvMesh, with additional search ...
A finiteVolume patch using a polyPatch and a fvBoundaryMesh.
const polyPatch & patch() const noexcept
Return the polyPatch.
friend class fvBoundaryMesh
A patch is a list of labels that address the faces in the global face list.
Wedge front and back plane patch.
wedgeFvPatch(const polyPatch &patch, const fvBoundaryMesh &bm)
Construct from polyPatch.
Wedge front and back plane patch.
#define defineTypeNameAndDebug(Type, DebugSwitch)
Define the typeName and debug information.
Type & refCast(U &obj)
A dynamic_cast (for references) to Type reference.