37#ifndef Foam_wedgeFvPatch_H
38#define Foam_wedgeFvPatch_H
64 TypeName(wedgePolyPatch::typeName_());
80 return wedgePolyPatch_.faceT();
86 return wedgePolyPatch_.
cellT();
const polyPatch & patch() const noexcept
Return the polyPatch.
friend class fvBoundaryMesh
A patch is a list of labels that address the faces in the global face list.
const tensor & cellT() const noexcept
Return neighbour-cell transformation tensor.
const tensor & faceT() const noexcept
Return face transformation tensor.
TypeName(wedgePolyPatch::typeName_())
Runtime type information.
wedgeFvPatch(const polyPatch &patch, const fvBoundaryMesh &bm)
Construct from polyPatch.
Wedge front and back plane patch.
const tensor & cellT() const noexcept
Return neighbour-cell transformation tensor.
#define TypeName(TypeNameString)
Declare a ClassName() with extra virtual type info.